2022 was a year full of achievements for DXP and our product teams. We dedicated a lot of time on research and talking to our users. We managed to find critical pain points and identify usability improvements in Page Builder. Although some of us were new in the team, we could all see that one of the main challenges for the next few months would be advancing this powerful tool to be more usable and accesible to everyone.
Liferay is a modern and secure solution that offers personalization, analytics, content management and everything related to portal development in one place. It has a very large community of developers that see Liferay as a solid and integrative tool. Traditionally Liferay has been developer oriented. However, most of the companies that use our tool have marketers, designers or content creators in their teams and they also need to take part in the building process so it becomes a much more complete experience. As designers and product managers we need to keep these users in mind. We are here to make all our customers’ work easier even when they do not have coding knowledge. Our goal is not becoming fully low-code but it is to evolve into a tool that is universal and can be used by all.
We had a lot of feature requests, PTRs and feedback from our community channels. This could have resulted in a huge backlog so, before putting all these ideas on the board and start planning, we decided to get to know more about the existing problems and challenges we were facing. We did the following:
Organized all FRs, PTRs and general requests around product initiatives to keep them on track and make deeper analysis.
Arranged a set of interviews with a wide range of users: Product designers, CMS users, marketers, developers, etc.
Sent surveys to collect information about theming, corporate design systems, and templates.
All the data gathered allowed us to prioritize and have a broader vision of our current features, needs and expectations.
Once I read that good hypotheses come from good observations - and imagination. As designers we will need to use these skills to innovate and create change. Start by writing down as many potential ideas as possible. These are your hypotheses and they are all valid.
Discovered problems
Hypothesis
For those you do not know, we call fragments to the components we provide to our users so they can build their pages.
In previous Liferay versions, our users used to customize their pages by giving values to form inputs and selectors. Visually, they all looked the same and the only way to distinguish them was by the label text. In this iteration, we adapted inputs to be more usable, identifiable and to provide more functionality.
Old inputs vs new styles configuration
We provided different options to extend CSS for both fragments and pages. We have enabled a custom CSS feature inside fragment edition to easily extend look and feel without going deeper into the code. Also, one of the main achievements was the first iteration of CSS extensions that will allow our clients to quickly apply own design systems to style their sites.
Fragments custom CSS and CSS extensions
Now, users have an access to the Fragments they use more often. They are able to “add to favorites” and prioritize the most used sets so they can build pages faster and easier.
Fragments ordering feature
We have reorganized the builder. By splitting the options in two sidebars, users have a quicker access to all the available tools. Also, we give a different function to each of the sidebars. Left sidebar has now all the related features to page architecture: Browser, Page Content, Fragments, Widgets, Page Design Options and Comments. Right sidebar contains the settings and styling options of a selected fragment.
New two sidepanel layout for page builder
This said, it is important to mention that all the page building experience needs to be 100% accessible. We did a lot of work to improve accessibility last year - I will talk about this in a separate and dedicated article soon 😊.
We validated all the above proposals with two rounds of tests. The first round focused on validating the new inputs, detaching and linking states and changing-unit buttons. The average score for these proposals was 8.3 / 10.
These tests also helped us to polish some copies and find more accurate ones. We moved forward with these features but also discarded others that were not as successful as we expected.
In a second round, we tested how our users reacted and worked with a two-panel layout. In general, people who tested this renewed version found these enhancements and the new layout more pleasing. An easier search of the elements and their editing is the result.
Software development can be tedious. It can be easy to see the final implementation as the goal and forget about these already delivered features when they look functional enough. However, good designers will see this as a starting point, a small part of the puzzle that will allow them to dive deeper.
So I leave you with this, use your imagination and experience to give solutions to existing needs, fill in forgotten gaps and never stop improving your product!